Ships are required to transport resources and are the basic unit of attack in Stardrift Empires. They require a Shipyard for building.
|Atlas Cargo: The basic cargo ship. The Atlas Cargo is extremely efficient for hauling cargo between planets or from raids. You begin the game with one of these ships.||Charon Transport: The Charon Transport is the only ship approved for civilian and droid transport. Each one is capable of ferrying 6 crew members between your worlds.||Carmanor Cargo: The Carmanor is the largest freight ship in the Universe.|
|Dionysus Recycler: The Dionysus Recycler is used for collecting debris left behind in battle. Send these on a harvest mission and you can collect the resources that float in debris fields around planets after battles.||Gaia Colony Ship: The Gaia Colony Ship is used for colonizing new worlds. When sent to an empty planet spot, it will create a new world on which you can develop new mines and buildings, and deploy ships.||Genesis Solar Satellite: The Genesis Solar Satellite is a power-providing ship unit that produces energy more efficiently than the Helios Solar Satellite. It is stationary and easily destroyed in a raid.|
|Helios Solar Satellite: The Helios Solar Satellite is a power-providing ship unit. It is stationary and easily destroyed in a raid.||Hercules Cargo: An upgrade to the Atlas Cargo with better armor, hull, and cargo capacity. However, it is slower than the upgraded Atlas Cargo.||Hermes Probe: Extremely fast probes used to spy on foreign worlds for tactical purposes.|
|Shadow Probe: Extremely fast probe used to spy on foreign worlds for tactical purposes. Probe is destroyed on use, but provides a complete espionage report regardless of the target's espionage tech level.||Zagreus Recycler: The Zagreus is used for collecting debris left behind in battle. It is faster than the Dionysus, but has a smaller cargo capacity.|
|Apollo Fighter: An upgrade of the Artemis Fighter that uses a Pulse Drive in place of a Jet Drive allowing for greater firepower and defenses.||Ares Bomber: A specialized ship used to demolish enemy planetary defenses. However, this ship is quite weak in ship versus ship combat, due its lack of Rapid Fire against ships.||Artemis Fighter: A basic assault unit. It is cheap, light, and dependable, and is the first attack ship that most commanders will build.|
|Athena Battleship: Many commanders utilize the Athena Battleship as the principal ship for their fleets. Excellent defenses, strong weapons, and fast cruising speed make it a difficult ship to fight against.||Hades Battleship: With high speed, large cargo, heavy hull, and rapid fire versus many ships, the Hades Battleship is the optimal choice for heavy fleet versus fleet combat.||Poseidon Cruiser: The Poseidon Cruiser features around three times the defensive capability and twice the weaponry as the Apollo Fighter, in addition to being one of the fastest ships in the universe.|
|Prometheus Destroyer: This is the largest heavy ship in the universe, exceeded in power only by the Zeus. It packs massive firepower and can be used to smash through enemy defenses.||Titan Attack Platform: The Titan Attack Platform is the latest in planetary assault technology. It can be deployed into orbit in a solar system and act as a mobile base for your fleet.||Zeus: This is the heaviest assault ship. Its massive firepower is unrivaled.|
(Here is a list of the new ships for Nova. Click the links for pics and descriptions.)
Rapid Fire Table
This does not include rapid fire against defenses, only ships. For rapid fire against defenses, see: Defenses
Ships without a column (Helios, Hermes, Charon) do not have Rapid Fire against any ship.
Ships without a row (Titan) have no Rapid Fire vulnerability.
Ship Base Specifications