It is a universal rule that once something is started (completion bar active), it cannot be sped up.
Items that affect time (speed boosts) do not take effect until the next launch.
Items that affect performance in battle, however, can be activated immediately before the battle and still have their effect.
Drive boosts only affect ship travel times; they do not affect what ships can be built.
All the commanders and items that affect the timing of something act in this manner.
They only affect timers that start AFTER they go active.
But any timer started before they deactivate gets to keep their bonus.
Each ship/defense in the queue has its time locked in when it hits the build bar.
So the first one finished after an expiration of item/commander is the last one with the bonus.
The next one will be back to normal time even if it was part of the same stack.
And again, items that modify your AWS are set at the time of battle and not when the fleet is launched.
| Icon
|
Name
|
Description
|
Duration
|
 |
Arcane Conductor |
Boosts productivity of all mines and refineries by 25% on activated planet. |
24 Hours
|
 |
Basic Ore Catalyst |
Boosts productivity of Ore Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Crystal Catalyst |
Boosts productivity or Crystal Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Hydrogen Catalyst |
Boosts productivity of Hydrogen Refinery by 25% on a single planet. |
24 Hours
|
 |
Ore Pack |
Player gains 100 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 500 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 5000 Ore on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 100 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 500 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 5000 Crystal on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 100 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 500 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 5000 Hydrogen on activated planet. |
N/A
|
 |
Trade Merchant |
Player gains one-time use of Trade Merchant on activated planet. |
N/A
|
 |
Admiral |
Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. |
1 Week
|
 |
Scientist |
Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. |
1 Week
|
 |
Tactician |
Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. |
1 Week
|
 |
Operations Specialist |
Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. |
1 Week
|
 |
Small Token Pack |
Player receives 1 Lucky Draw Tokens when activated |
N/A
|
 |
Medium Token Pack |
Player receives 3 Lucky Draw Tokens when activated |
N/A
|
 |
Large Token Pack |
Player receives 5 Lucky Draw Tokens when activated |
N/A
|
 |
1x Artemis |
Player gains 1 Artemis Fighter on active planet. |
N/A
|
 |
3x Artemis |
Player gains 3 Artemis Fighter on active planet. |
N/A
|
 |
5x Artemis |
Player gains 5 Artemis Fighter on active planet. |
N/A
|
 |
1x Helios |
Player gains 1 Helios Satellite on active planet. |
N/A
|
 |
3x Helios |
Player gains 3 Helios Satellite on active planet. |
N/A
|
 |
5x Helios |
Player gains 5 Helios Satellite on active planet. |
N/A
|
 |
1x Atlas |
Player gains 1 Atlas Cargo on active planet. |
N/A
|
 |
3x Atlas |
Player gains 3 Atlas Cargo on active planet. |
N/A
|
 |
5x Atlas |
Player gains 5 Atlas Cargo on active planet. |
N/A
|
 |
Mine Droid |
Player gains 1 Mine Droid on active planet. |
N/A
|
 |
1x Missile Battery |
Player gains 1 Missile Battery on active planet. |
N/A
|
 |
3x Missile Battery |
Player gains 3 Missile Battery on active planet. |
N/A
|
 |
5x Missile Battery |
Player gains 5 Missile Battery on active planet. |
N/A
|
 |
1x Laser Cannon |
Player gains 1 Laser Cannon on active planet. |
N/A
|
 |
3x Laser Cannon |
Player gains 3 Laser Cannon on active planet. |
N/A
|
 |
5x Laser Cannon |
Player gains 5 Laser Cannon on active planet. |
N/A
|
 |
Basic Android |
Player gains 1 Basic Android on active planet. |
N/A
|
 |
Ship Synergist |
Player produces ships at a 25% faster rate on all planets. |
24 Hours
|
 |
Defense Synergist |
Player produces defenses at a 25% faster rate on all planets. |
24 Hours
|
 |
Cargo Magnus |
All Cargo Ships hold 25% more resources. |
24 Hours
|
| Icon
|
Name
|
Description
|
Duration
|
 |
1x Shadow Probe |
One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. |
N/A
|
 |
3x Shadow Probe |
One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. |
N/A
|
 |
1x Genesis Satellite |
Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. |
N/A
|
 |
3x Genesis Satellite |
Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. |
N/A
|
 |
Arcane Conductor |
Boosts productivity of all mines and refineries by 25% on activated planet. |
24 Hours
|
 |
Basic Ore Catalyst |
Boosts productivity of Ore Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Crystal Catalyst |
Boosts productivity or Crystal Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Hydrogen Catalyst |
Boosts productivity of Hydrogen Refinery by 25% on a single planet. |
24 Hours
|
 |
Advanced Ore Catalyst |
Boosts productivity of Ore Mines by 25% on all planets. |
24 Hours
|
 |
Advanced Crystal Catalyst |
Boosts productivity of Crystal Mines by 25% on all planets. |
24 Hours
|
 |
Advanced Hydrogen Catalyst |
Boosts productivity of Hydrogen Refineries by 25% on all planets. |
24 Hours
|
 |
Neutrality Marker |
Player cannot attack or be attacked for duration. Effect can be stacked to extend period of neutrality. |
24 Hours
|
 |
Ore Pack |
Player gains 200 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 1000 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 10000 Ore on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 200 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 1000 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 10000 Crystal on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 200 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 1000 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 10000 Hydrogen on activated planet. |
N/A
|
 |
Trade Merchant |
Player gains one-time use of Trade Merchant on activated planet. |
N/A
|
 |
Admiral |
Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. |
1 Week
|
 |
Scientist |
Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. |
1 Week
|
|
Spymaster |
Player gains effects of Spymaster when activated. Gives you 2 extra levels of Espionage Technology. |
1 Week
|
 |
Tactician |
Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. |
1 Week
|
 |
Operations Specialist |
Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. |
1 Week
|
 |
Small Token Pack |
Player receives 1 Lucky Draw Tokens when activated |
N/A
|
 |
Medium Token Pack |
Player receives 3 Lucky Draw Tokens when activated |
N/A
|
 |
Large Token Pack |
Player receives 5 Lucky Draw Tokens when activated |
N/A
|
 |
1x Artemis |
Player gains 1 Artemis Fighter on active planet. |
N/A
|
 |
3x Artemis |
Player gains 3 Artemis Fighter on active planet. |
N/A
|
 |
5x Artemis |
Player gains 5 Artemis Fighter on active planet. |
N/A
|
 |
1x Apollo |
Player gains 1 Apollo Fighter on active planet. |
N/A
|
 |
3x Apollo |
Player gains 3 Apollo Fighter on active planet. |
N/A
|
 |
5x Apollo |
Player gains 5 Apollo Fighter on active planet. |
N/A
|
 |
1x Hermes |
Player gains 1 Hermes Probe on active planet. |
N/A
|
 |
3x Hermes |
Player gains 3 Hermes Probe on active planet. |
N/A
|
 |
5x Hermes |
Player gains 5 Hermes Probe on active planet. |
N/A
|
 |
1x Helios |
Player gains 1 Helios Satellite on active planet. |
N/A
|
 |
3x Helios |
Player gains 3 Helios Satellite on active planet. |
N/A
|
 |
5x Helios |
Player gains 5 Helios Satellite on active planet. |
N/A
|
 |
1x Atlas |
Player gains 1 Atlas Cargo on active planet. |
N/A
|
 |
3x Atlas |
Player gains 3 Atlas Cargo on active planet. |
N/A
|
 |
5x Atlas |
Player gains 5 Atlas Cargo on active planet. |
N/A
|
 |
Mine Droid |
Player gains 1 Mine Droid on active planet. |
N/A
|
 |
Crew Droid |
Player gains 1 Crew Droid on active planet. |
N/A
|
 |
1x Missile Battery |
Player gains 1 Missile Battery on active planet. |
N/A
|
 |
3x Missile Battery |
Player gains 3 Missile Battery on active planet. |
N/A
|
 |
5x Missile Battery |
Player gains 5 Missile Battery on active planet. |
N/A
|
 |
1x Laser Cannon |
Player gains 1 Laser Cannon on active planet. |
N/A
|
 |
3x Laser Cannon |
Player gains 3 Laser Cannon on active planet. |
N/A
|
 |
5x Laser Cannon |
Player gains 5 Laser Cannon on active planet. |
N/A
|
 |
1x Pulse Cannon |
Player gains 1 Pulse Cannon on active planet. |
N/A
|
 |
3x Pulse Cannon |
Player gains 3 Pulse Cannon on active planet. |
N/A
|
 |
5x Pulse Cannon |
Player gains 5 Pulse Cannon on active planet. |
N/A
|
 |
Basic Android |
Player gains 1 Basic Android on active planet. |
N/A
|
 |
Ship Synergist |
Player produces ships at a 25% faster rate on all planets. |
24 Hours
|
 |
Defense Synergist |
Player produces defenses at a 25% faster rate on all planets. |
24 Hours
|
 |
Cargo Magnus |
All Cargo Ships hold 25% more resources. |
24 Hours
|
 |
Armor Amp |
Player gains temporary +1 to Armor Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Weapon Amp |
Player gains temporary +1 to Weapon Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Shield Amp |
Player gains temporary +1 to Shield Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Jet Augment |
Player gains temporary +1 to Jet Drive Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
| Icon
|
Name
|
Description
|
Duration
|
 |
1x Shadow Probe |
One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. |
N/A
|
 |
3x Shadow Probe |
One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. |
N/A
|
 |
1x Genesis Satellite |
Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. |
N/A
|
 |
3x Genesis Satellite |
Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. |
N/A
|
 |
Arcane Conductor |
Boosts productivity of all mines and refineries by 25% on activated planet. |
24 Hours
|
 |
Basic Ore Catalyst |
Boosts productivity of Ore Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Crystal Catalyst |
Boosts productivity or Crystal Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Hydrogen Catalyst |
Boosts productivity of Hydrogen Refinery by 25% on a single planet. |
24 Hours
|
 |
Advanced Ore Catalyst |
Boosts productivity of Ore Mines by 25% on all planets. |
24 Hours
|
 |
Advanced Crystal Catalyst |
Boosts productivity of Crystal Mines by 25% on all planets. |
24 Hours
|
 |
Advanced Hydrogen Catalyst |
Boosts productivity of Hydrogen Refineries by 25% on all planets. |
24 Hours
|
 |
Neutrality Marker |
Player cannot attack or be attacked for duration. Effect can be stacked to extend period of neutrality. |
24 Hours
|
 |
Ore Pack |
Player gains 500 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 2500 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 25000 Ore on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 500 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 2500 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 25000 Crystal on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 500 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 2500 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 25000 Hydrogen on activated planet. |
N/A
|
 |
Trade Merchant |
Player gains one-time use of Trade Merchant on activated planet. |
N/A
|
 |
Engineer |
Player gains effects of Engineer when activated. Power plants produce an extra 10% energy and defensive losses in combat reduced by half (from 30% to 15%). |
1 Week
|
 |
Admiral |
Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. |
1 Week
|
 |
Geologist |
Player gains effects of Geologist when activated. Increases your mine production by 10% on every planet. |
1 Week
|
 |
Scientist |
Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. |
1 Week
|
|
Spymaster |
Player gains effects of Spymaster when activated. Gives you 2 extra levels of Espionage Technology. |
1 Week
|
 |
Tactician |
Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. |
1 Week
|
 |
Planet Surveyor |
Player gains effects of Planet Surveyor when activated. Increases fields of a new colony created from a Gaia by 25, up to a max of 320. |
1 Week
|
 |
Operations Specialist |
Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. |
1 Week
|
 |
Small Token Pack |
Player receives 1 Lucky Draw Tokens when activated |
N/A
|
 |
Medium Token Pack |
Player receives 3 Lucky Draw Tokens when activated |
N/A
|
 |
Large Token Pack |
Player receives 5 Lucky Draw Tokens when activated |
N/A
|
 |
1x Artemis |
Player gains 1 Artemis Fighter on active planet. |
N/A
|
 |
3x Artemis |
Player gains 3 Artemis Fighter on active planet. |
N/A
|
 |
5x Artemis |
Player gains 5 Artemis Fighter on active planet. |
N/A
|
 |
1x Apollo |
Player gains 1 Apollo Fighter on active planet. |
N/A
|
 |
3x Apollo |
Player gains 3 Apollo Fighter on active planet. |
N/A
|
 |
5x Apollo |
Player gains 5 Apollo Fighter on active planet. |
N/A
|
 |
1x Hermes |
Player gains 1 Hermes Probe on active planet. |
N/A
|
 |
3x Hermes |
Player gains 3 Hermes Probe on active planet. |
N/A
|
 |
5x Hermes |
Player gains 5 Hermes Probe on active planet. |
N/A
|
 |
1x Helios |
Player gains 1 Helios Satellite on active planet. |
N/A
|
 |
3x Helios |
Player gains 3 Helios Satellite on active planet. |
N/A
|
 |
5x Helios |
Player gains 5 Helios Satellite on active planet. |
N/A
|
 |
1x Atlas |
Player gains 1 Atlas Cargo on active planet. |
N/A
|
 |
3x Atlas |
Player gains 3 Atlas Cargo on active planet. |
N/A
|
 |
5x Atlas |
Player gains 5 Atlas Cargo on active planet. |
N/A
|
 |
1x Hercules |
Player gains 1 Hercules Cargo on active planet. |
N/A
|
 |
3x Hercules |
Player gains 3 Hercules Cargo on active planet. |
N/A
|
 |
5x Hercules |
Player gains 5 Hercules Cargo on active planet. |
N/A
|
 |
1x Dionysus |
Player gains 1 Dionysus Recycler on active planet. |
N/A
|
 |
3x Dionysus |
Player gains 3 Dionysus Recycler on active planet. |
N/A
|
 |
5x Dionysus |
Player gains 5 Dionysus Recycler on active planet. |
N/A
|
 |
Mine Droid |
Player gains 1 Mine Droid on active planet. |
N/A
|
 |
Crew Droid |
Player gains 1 Crew Droid on active planet. |
N/A
|
 |
Build Droid |
Player gains 1 Build Droid on active planet. |
N/A
|
 |
1x Missile Battery |
Player gains 1 Missile Battery on active planet. |
N/A
|
 |
3x Missile Battery |
Player gains 3 Missile Battery on active planet. |
N/A
|
 |
5x Missile Battery |
Player gains 5 Missile Battery on active planet. |
N/A
|
 |
1x Laser Cannon |
Player gains 1 Laser Cannon on active planet. |
N/A
|
 |
3x Laser Cannon |
Player gains 3 Laser Cannon on active planet. |
N/A
|
 |
5x Laser Cannon |
Player gains 5 Laser Cannon on active planet. |
N/A
|
 |
1x Pulse Cannon |
Player gains 1 Pulse Cannon on active planet. |
N/A
|
 |
3x Pulse Cannon |
Player gains 3 Pulse Cannon on active planet. |
N/A
|
 |
5x Pulse Cannon |
Player gains 5 Pulse Cannon on active planet. |
N/A
|
 |
1x Particle Cannon |
Player gains 1 Particle Cannon on active planet. |
N/A
|
 |
3x Particle Cannon |
Player gains 3 Particle Cannon on active planet. |
N/A
|
 |
5x Particle Cannon |
Player gains 5 Particle Cannon on active planet. |
N/A
|
 |
Basic Android |
Player gains 1 Basic Android on active planet. |
N/A
|
 |
Terraform Planet |
Allows player to Terraform once on active planet. |
N/A
|
 |
Ship Synergist |
Player produces ships at a 25% faster rate on all planets. |
24 Hours
|
 |
Defense Synergist |
Player produces defenses at a 25% faster rate on all planets. |
24 Hours
|
 |
Cargo Magnus |
All Cargo Ships hold 25% more resources. |
24 Hours
|
 |
Recycler Magnus |
All Dionysus Recyclers hold 25% more resources. |
24 Hours
|
 |
Armor Amp |
Player gains temporary +1 to Armor Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Weapon Amp |
Player gains temporary +1 to Weapon Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Shield Amp |
Player gains temporary +1 to Shield Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Jet Augment |
Player gains temporary +1 to Jet Drive Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Pulse Augment |
Player gains temporary +1 to Pulse Drive Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
| Icon
|
Name
|
Description
|
Duration
|
 |
1x Shadow Probe |
One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. |
N/A
|
 |
3x Shadow Probe |
One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. |
N/A
|
 |
1x Genesis Satellite |
Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. |
N/A
|
 |
3x Genesis Satellite |
Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. |
N/A
|
 |
Arcane Conductor |
Boosts productivity of all mines and refineries by 25% on activated planet. |
24 Hours
|
 |
Basic Ore Catalyst |
Boosts productivity of Ore Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Crystal Catalyst |
Boosts productivity or Crystal Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Hydrogen Catalyst |
Boosts productivity of Hydrogen Refinery by 25% on a single planet. |
24 Hours
|
 |
Advanced Ore Catalyst |
Boosts productivity of Ore Mines by 25% on all planets. |
24 Hours
|
 |
Advanced Crystal Catalyst |
Boosts productivity of Crystal Mines by 25% on all planets. |
24 Hours
|
 |
Advanced Hydrogen Catalyst |
Boosts productivity of Hydrogen Refineries by 25% on all planets. |
24 Hours
|
 |
Neutrality Marker |
Player cannot attack or be attacked for duration. Effect can be stacked to extend period of neutrality. |
24 Hours
|
 |
Ore Pack |
Player gains 2000 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 10000 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 100000 Ore on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 2000 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 10000 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 100000 Crystal on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 2000 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 10000 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 100000 Hydrogen on activated planet. |
N/A
|
 |
Trade Merchant |
Player gains one-time use of Trade Merchant on activated planet. |
N/A
|
 |
Engineer |
Player gains effects of Engineer when activated. Power plants produce an extra 10% energy and defensive losses in combat reduced by half (from 30% to 15%). |
1 Week
|
 |
Admiral |
Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. |
1 Week
|
 |
Geologist |
Player gains effects of Geologist when activated. Increases your mine production by 10% on every planet. |
1 Week
|
 |
Scientist |
Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. |
1 Week
|
|
Spymaster |
Player gains effects of Spymaster when activated. Gives you 2 extra levels of Espionage Technology. |
1 Week
|
 |
Tactician |
Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. |
1 Week
|
 |
Propulsion Mechanic |
Player gains effects of Propulsion Mechanic when activated. Reduces base hydrogen cost for fleet tasks by approximately 10%. |
1 Week
|
 |
Planet Surveyor |
Player gains effects of Planet Surveyor when activated. Increases fields of a new colony created from a Gaia by 25, up to a max of 320. |
1 Week
|
 |
Operations Specialist |
Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. |
1 Week
|
 |
Small Token Pack |
Player receives 1 Lucky Draw Tokens when activated |
N/A
|
 |
Medium Token Pack |
Player receives 3 Lucky Draw Tokens when activated |
N/A
|
 |
Large Token Pack |
Player receives 5 Lucky Draw Tokens when activated |
N/A
|
 |
1x Artemis |
Player gains 1 Artemis Fighter on active planet. |
N/A
|
 |
3x Artemis |
Player gains 3 Artemis Fighter on active planet. |
N/A
|
 |
5x Artemis |
Player gains 5 Artemis Fighter on active planet. |
N/A
|
 |
1x Apollo |
Player gains 1 Apollo Fighter on active planet. |
N/A
|
 |
3x Apollo |
Player gains 3 Apollo Fighter on active planet. |
N/A
|
 |
5x Apollo |
Player gains 5 Apollo Fighter on active planet. |
N/A
|
 |
1x Hermes |
Player gains 1 Hermes Probe on active planet. |
N/A
|
 |
3x Hermes |
Player gains 3 Hermes Probe on active planet. |
N/A
|
 |
5x Hermes |
Player gains 5 Hermes Probe on active planet. |
N/A
|
 |
1x Helios |
Player gains 1 Helios Satellite on active planet. |
N/A
|
 |
3x Helios |
Player gains 3 Helios Satellite on active planet. |
N/A
|
 |
5x Helios |
Player gains 5 Helios Satellite on active planet. |
N/A
|
 |
1x Atlas |
Player gains 1 Atlas Cargo on active planet. |
N/A
|
 |
3x Atlas |
Player gains 3 Atlas Cargo on active planet. |
N/A
|
 |
5x Atlas |
Player gains 5 Atlas Cargo on active planet. |
N/A
|
 |
1x Hercules |
Player gains 1 Hercules Cargo on active planet. |
N/A
|
 |
3x Hercules |
Player gains 3 Hercules Cargo on active planet. |
N/A
|
 |
5x Hercules |
Player gains 5 Hercules Cargo on active planet. |
N/A
|
 |
1x Dionysus |
Player gains 1 Dionysus Recycler on active planet. |
N/A
|
 |
3x Dionysus |
Player gains 3 Dionysus Recycler on active planet. |
N/A
|
 |
5x Dionysus |
Player gains 5 Dionysus Recycler on active planet. |
N/A
|
 |
1x Charon |
Player gains 1 Charon Transport on active planet. |
N/A
|
 |
1x Poseidon |
Player gains 1 Poseidon Cruiser on active planet. |
N/A
|
 |
3x Poseidon |
Player gains 3 Poseidon Cruiser on active planet. |
N/A
|
 |
5x Poseidon |
Player gains 5 Poseidon Cruiser on active planet. |
N/A
|
 |
1x Athena |
Player gains 1 Athena Battleship on active planet. |
N/A
|
 |
3x Athena |
Player gains 3 Athena Battleship on active planet. |
N/A
|
 |
5x Athena |
Player gains 5 Athena Battleship on active planet. |
N/A
|
 |
Mine Droid |
Player gains 1 Mine Droid on active planet. |
N/A
|
 |
Crew Droid |
Player gains 1 Crew Droid on active planet. |
N/A
|
 |
Build Droid |
Player gains 1 Build Droid on active planet. |
N/A
|
 |
Lab Droid |
Player gains 1 Lab Droid on active planet. |
N/A
|
 |
1x Missile Battery |
Player gains 1 Missile Battery on active planet. |
N/A
|
 |
3x Missile Battery |
Player gains 3 Missile Battery on active planet. |
N/A
|
 |
5x Missile Battery |
Player gains 5 Missile Battery on active planet. |
N/A
|
 |
1x Laser Cannon |
Player gains 1 Laser Cannon on active planet. |
N/A
|
 |
3x Laser Cannon |
Player gains 3 Laser Cannon on active planet. |
N/A
|
 |
5x Laser Cannon |
Player gains 5 Laser Cannon on active planet. |
N/A
|
 |
1x Pulse Cannon |
Player gains 1 Pulse Cannon on active planet. |
N/A
|
 |
3x Pulse Cannon |
Player gains 3 Pulse Cannon on active planet. |
N/A
|
 |
5x Pulse Cannon |
Player gains 5 Pulse Cannon on active planet. |
N/A
|
 |
1x Particle Cannon |
Player gains 1 Particle Cannon on active planet. |
N/A
|
 |
3x Particle Cannon |
Player gains 3 Particle Cannon on active planet. |
N/A
|
 |
5x Particle Cannon |
Player gains 5 Particle Cannon on active planet. |
N/A
|
 |
1x Gauss Cannon |
Player gains 1 Gauss Cannon on active planet. |
N/A
|
 |
3x Gauss Cannon |
Player gains 3 Gauss Cannon on active planet. |
N/A
|
 |
5x Gauss Cannon |
Player gains 5 Gauss Cannon on active planet. |
N/A
|
 |
Basic Android |
Player gains 1 Basic Android on active planet. |
N/A
|
 |
Terraform Planet |
Allows player to Terraform once on active planet. |
N/A
|
 |
Ship Synergist |
Player produces ships at a 25% faster rate on all planets. |
24 Hours
|
 |
Defense Synergist |
Player produces defenses at a 25% faster rate on all planets. |
24 Hours
|
 |
Cargo Magnus |
All Cargo Ships hold 25% more resources. |
24 Hours
|
 |
Recycler Magnus |
All Dionysus Recyclers hold 25% more resources. |
24 Hours
|
 |
Armor Amp |
Player gains temporary +1 to Armor Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Weapon Amp |
Player gains temporary +1 to Weapon Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Shield Amp |
Player gains temporary +1 to Shield Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Jet Augment |
Player gains temporary +1 to Jet Drive Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Pulse Augment |
Player gains temporary +1 to Pulse Drive Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
| Icon
|
Name
|
Description
|
Duration
|
 |
1x Shadow Probe |
One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. |
N/A
|
 |
3x Shadow Probe |
One-time use cloaked Probe that yields perfect information with 100% success rate, while hiding the actual Espionage attempt from the target. One Probe necessary per Espionage attempt. Probe destroys itself after its use. |
N/A
|
 |
1x Genesis Satellite |
Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. |
N/A
|
 |
3x Genesis Satellite |
Satellite that generates solar energy. 70% chance of being rebuilt for free if destroyed. |
N/A
|
 |
Arcane Conductor |
Boosts productivity of all mines and refineries by 25% on activated planet. |
24 Hours
|
 |
Basic Ore Catalyst |
Boosts productivity of Ore Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Crystal Catalyst |
Boosts productivity or Crystal Mine by 25% on a single planet. |
24 Hours
|
 |
Basic Hydrogen Catalyst |
Boosts productivity of Hydrogen Refinery by 25% on a single planet. |
24 Hours
|
 |
Advanced Ore Catalyst |
Boosts productivity of Ore Mines by 25% on all planets. |
24 Hours
|
 |
Advanced Crystal Catalyst |
Boosts productivity of Crystal Mines by 25% on all planets. |
24 Hours
|
 |
Advanced Hydrogen Catalyst |
Boosts productivity of Hydrogen Refineries by 25% on all planets. |
24 Hours
|
 |
Neutrality Marker |
Player cannot attack or be attacked for duration. Effect can be stacked to extend period of neutrality. |
24 Hours
|
 |
Ore Pack |
Player gains 4000 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 20000 Ore on activated planet. |
N/A
|
 |
Ore Pack |
Player gains 200000 Ore on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 4000 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 20000 Crystal on activated planet. |
N/A
|
 |
Crystal Pack |
Player gains 200000 Crystal on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 4000 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 20000 Hydrogen on activated planet. |
N/A
|
 |
Hydrogen Pack |
Player gains 200000 Hydrogen on activated planet. |
N/A
|
 |
Trade Merchant |
Player gains one-time use of Trade Merchant on activated planet. |
N/A
|
 |
Engineer |
Player gains effects of Engineer when activated. Power plants produce an extra 10% energy and defensive losses in combat reduced by half (from 30% to 15%). |
1 Week
|
 |
Admiral |
Player gains effects of Admiral when activated. Increases your maximum Fleets by 1. |
1 Week
|
 |
Geologist |
Player gains effects of Geologist when activated. Increases your mine production by 10% on every planet. |
1 Week
|
 |
Scientist |
Player gains effects of Scientist when activated. Reduces the time it takes to research anything by 25%. |
1 Week
|
|
Spymaster |
Player gains effects of Spymaster when activated. Gives you 2 extra levels of Espionage Technology. |
1 Week
|
 |
Tactician |
Player gains effects of Tactician when activated. Causes your missions to yield 25% more resources. |
1 Week
|
 |
Propulsion Mechanic |
Player gains effects of Propulsion Mechanic when activated. Reduces base hydrogen cost for fleet tasks by approximately 10%. |
1 Week
|
 |
Lunar Architect |
Player gains effects of Lunar Architect when activated. This commander doubles the chance of a moon forming around your current planet. |
1 Week
|
 |
Planet Surveyor |
Player gains effects of Planet Surveyor when activated. Increases fields of a new colony created from a Gaia by 25, up to a max of 320. |
1 Week
|
 |
Operations Specialist |
Player gains effects if Operations Specialist when activated. Unlocks premium missions and provides oracle immunity while running all missions. |
1 Week
|
 |
Small Token Pack |
Player receives 1 Lucky Draw Tokens when activated |
N/A
|
 |
Medium Token Pack |
Player receives 3 Lucky Draw Tokens when activated |
N/A
|
 |
Large Token Pack |
Player receives 5 Lucky Draw Tokens when activated |
N/A
|
 |
1x Artemis |
Player gains 1 Artemis Fighter on active planet. |
N/A
|
 |
3x Artemis |
Player gains 3 Artemis Fighter on active planet. |
N/A
|
 |
5x Artemis |
Player gains 5 Artemis Fighter on active planet. |
N/A
|
 |
1x Apollo |
Player gains 1 Apollo Fighter on active planet. |
N/A
|
 |
3x Apollo |
Player gains 3 Apollo Fighter on active planet. |
N/A
|
 |
5x Apollo |
Player gains 5 Apollo Fighter on active planet. |
N/A
|
 |
1x Hermes |
Player gains 1 Hermes Probe on active planet. |
N/A
|
 |
3x Hermes |
Player gains 3 Hermes Probe on active planet. |
N/A
|
 |
5x Hermes |
Player gains 5 Hermes Probe on active planet. |
N/A
|
 |
1x Helios |
Player gains 1 Helios Satellite on active planet. |
N/A
|
 |
3x Helios |
Player gains 3 Helios Satellite on active planet. |
N/A
|
 |
5x Helios |
Player gains 5 Helios Satellite on active planet. |
N/A
|
 |
1x Atlas |
Player gains 1 Atlas Cargo on active planet. |
N/A
|
 |
3x Atlas |
Player gains 3 Atlas Cargo on active planet. |
N/A
|
 |
5x Atlas |
Player gains 5 Atlas Cargo on active planet. |
N/A
|
 |
1x Hercules |
Player gains 1 Hercules Cargo on active planet. |
N/A
|
 |
3x Hercules |
Player gains 3 Hercules Cargo on active planet. |
N/A
|
 |
5x Hercules |
Player gains 5 Hercules Cargo on active planet. |
N/A
|
 |
1x Dionysus |
Player gains 1 Dionysus Recycler on active planet. |
N/A
|
 |
3x Dionysus |
Player gains 3 Dionysus Recycler on active planet. |
N/A
|
 |
5x Dionysus |
Player gains 5 Dionysus Recycler on active planet. |
N/A
|
 |
1x Charon |
Player gains 1 Charon Transport on active planet. |
N/A
|
 |
1x Poseidon |
Player gains 1 Poseidon Cruiser on active planet. |
N/A
|
 |
3x Poseidon |
Player gains 3 Poseidon Cruiser on active planet. |
N/A
|
 |
5x Poseidon |
Player gains 5 Poseidon Cruiser on active planet. |
N/A
|
 |
1x Athena |
Player gains 1 Athena Battleship on active planet. |
N/A
|
 |
3x Athena |
Player gains 3 Athena Battleship on active planet. |
N/A
|
 |
5x Athena |
Player gains 5 Athena Battleship on active planet. |
N/A
|
 |
1x Ares |
Player gains 1 Ares Bomber on active planet. |
N/A
|
 |
3x Ares |
Player gains 3 Ares Bomber on active planet. |
N/A
|
 |
5x Ares |
Player gains 5 Ares Bomber on active planet. |
N/A
|
 |
1x Hades |
Player gains 1 Hades Battleship on active planet. |
N/A
|
 |
3x Hades |
Player gains 3 Hades Battleship on active planet. |
N/A
|
 |
5x Hades |
Player gains 5 Hades Battleship on active planet. |
N/A
|
 |
1x Prometheus |
Player gains 1 Prometheus Destroyer on active planet. |
N/A
|
 |
3x Prometheus |
Player gains 3 Prometheus Destroyer on active planet. |
N/A
|
 |
5x Prometheus |
Player gains 5 Prometheus Destroyer on active planet. |
N/A
|
 |
Mine Droid |
Player gains 1 Mine Droid on active planet. |
N/A
|
 |
Crew Droid |
Player gains 1 Crew Droid on active planet. |
N/A
|
 |
Build Droid |
Player gains 1 Build Droid on active planet. |
N/A
|
 |
Lab Droid |
Player gains 1 Lab Droid on active planet. |
N/A
|
 |
1x Missile Battery |
Player gains 1 Missile Battery on active planet. |
N/A
|
 |
3x Missile Battery |
Player gains 3 Missile Battery on active planet. |
N/A
|
 |
5x Missile Battery |
Player gains 5 Missile Battery on active planet. |
N/A
|
 |
1x Laser Cannon |
Player gains 1 Laser Cannon on active planet. |
N/A
|
 |
3x Laser Cannon |
Player gains 3 Laser Cannon on active planet. |
N/A
|
 |
5x Laser Cannon |
Player gains 5 Laser Cannon on active planet. |
N/A
|
 |
1x Pulse Cannon |
Player gains 1 Pulse Cannon on active planet. |
N/A
|
 |
3x Pulse Cannon |
Player gains 3 Pulse Cannon on active planet. |
N/A
|
 |
5x Pulse Cannon |
Player gains 5 Pulse Cannon on active planet. |
N/A
|
 |
1x Particle Cannon |
Player gains 1 Particle Cannon on active planet. |
N/A
|
 |
3x Particle Cannon |
Player gains 3 Particle Cannon on active planet. |
N/A
|
 |
5x Particle Cannon |
Player gains 5 Particle Cannon on active planet. |
N/A
|
 |
1x Gauss Cannon |
Player gains 1 Gauss Cannon on active planet. |
N/A
|
 |
3x Gauss Cannon |
Player gains 3 Gauss Cannon on active planet. |
N/A
|
 |
5x Gauss Cannon |
Player gains 5 Gauss Cannon on active planet. |
N/A
|
 |
1x Plasma Cannon |
Player gains 1 Plasma Cannon on active planet. |
N/A
|
 |
3x Plasma Cannon |
Player gains 3 Plasma Cannon on active planet. |
N/A
|
 |
5x Plasma Cannon |
Player gains 5 Plasma Cannon on active planet. |
N/A
|
 |
Basic Android |
Player gains 1 Basic Android on active planet. |
N/A
|
 |
Terraform Planet |
Allows player to Terraform once on active planet. |
N/A
|
 |
Ship Synergist |
Player produces ships at a 25% faster rate on all planets. |
24 Hours
|
 |
Defense Synergist |
Player produces defenses at a 25% faster rate on all planets. |
24 Hours
|
 |
Cargo Magnus |
All Cargo Ships hold 25% more resources. |
24 Hours
|
 |
Recycler Magnus |
All Dionysus Recyclers hold 25% more resources. |
24 Hours
|
 |
Armor Amp |
Player gains temporary +1 to Armor Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Weapon Amp |
Player gains temporary +1 to Weapon Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Shield Amp |
Player gains temporary +1 to Shield Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Jet Augment |
Player gains temporary +1 to Jet Drive Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Pulse Augment |
Player gains temporary +1 to Pulse Drive Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|
 |
Warp Augment |
Player gains temporary +1 to Warp Drive Tech level on all planets. Tech will reset to previous level at end of duration. |
24 Hours
|