|Colored rows in the galaxy screen:|
|Buddies, Alliance, NAP Alliance|
|Alliance at War|
The Galaxy Screen provides various information on one solar system at a time.
At the top of the screen, you can enter the coordinates for the solar system you want to scan, or navigate one after the other by using the arrows. Be aware that each time you scan a system that you do not have a colony in, you are charged 10 hydrogen. What ever actions you take while on the galaxy screen, including probing and attacking, will take place from the planet you have highlighted at the top of the page.
The Galaxy Screen shows details for each planet in the solar system, in the following columns:
- Planet Position: The planet's position in the solar system.
- Planet: This will tell you the name of each planet. If the planet is not colonized then it appears in gold. Planets that are white are planets in which you can probe, attack, or transport to. Planets that are dark gray are planets that you can only interact through messaging or adding as a buddy. If you have a colony within the system being viewed, you can rename that planet by selecting [rename].
- Planet Activity: Activity notifications tell you when activity last occurred on a planet, and are indicated in parentheses beside the planet name. The following things constitute activity:
- The player who owns the planet loads any page view while having that planet selected.
- An attack on, espionage of, or an arriving/returning fleet of any kind (transport, deploy, probe, attack, trade) to that planet, from the owner or another player. In other words any arriving ship, be it the players own or another players counts as "activity", but a ship arriving because it has just been "built" is not activity.
- An asterisk (*) indicates activity at the planet within the last 15 minutes. Otherwise a number will be shown between 15 and 59 minutes. After an hour of no activity, the notification will disappear.
- "Activity" includes an attack by an outside entity. Hence it is possible for a planet to be both designated inactive and show recent activity.
- Debris: The Debris field tells you if there is any harvestable debris in orbit around the planet. If there is and you have a Dionysus Recycler on your selected colony, as well as a free fleet slot, then a blue icon will appear beside the debris field. Clicking the blue icon will open a menu to select how many Recyclers and how fast they will go to get to the debris field. If the icon is dark grey then either you don't have a Recycler available, or you don't have a free fleet slot to use. When attacking a planet that has ships in orbit, you should consider dispatching your Dionysus Recycler in advance of your attack as they are very slow. Timing their arrival will better 'guarantee' that you will be able to harvest the debris from the ships you destroy.
- Player: The Player column tells you the name of the player and their rank. There are also some other indicators that can appear to tell you if they are a (n) new player, on (v) Vacation Mode, or other statuses that can be explained through the legend link at the bottom of the galaxy page.
- The players rank is color coded to reflect their threat to you. The more green they are the more likely you will dominate them in combat. If their color is approaching white, the more likely they are equal to you in combat, and the more red they are the more likely they will dominate you in combat. This color coding reflects their over all threat/fleet, and does not appear to relate to the actual threat the planet you are looking at regarding the planet you are looking from. Hence, you could have a huge fleet where you are looking from, and be looking at a planet with no fleet at all, but as they have a bigger fleet than you (overall), the planet is "more white," even though the fleet on the planet your are looking from could easily over power the planet you are looking at.
- Alliance: The Alliance column displays player's alliance, if blank then they are not part of any alliance. Clicking on the alliance name will reveal how many members are in that alliance and who the alliance leader is. You can click on the alliance leader's name to message them in game if you wish to talk with them.
- Actions: The Actions column displays several icons that you can select. Hovering your mouse over an icon will give you the name of it.
- Attack Icon - This will open up a Fleet Creation window in which you can create a fleet to attack the player.
- Missile Strike Icon - If you have Interplanetary Ballistic Missiles and the player is within range then this is where you initiate that strike from. (Note: Any 'planet' otherwise in range and attackable, but not showing a Missile Strike icon when viewed from a planet with ready missiles, is a Titan Attack Platform. )
- Scan Icon - If you have an Oracle and the planet is within range, this will initiate a scan of the planet.
- Warp Icon - Warp Gates are built on moons and can only be used by their owner. They allow a player with two Warp Gates to transport a fleet of ships from one Warp Gate to the other once every sixty minutes.
- Probe Icon - From here you can launch a probe at a planet. If you have selected automatic probing from the options menu then clicking this icon will send the previously set number of probes.
- Deploy Icon - will open a fleet assemble window where you can select cargo ships and resources to deploy ships and resources to one of your other planets.
- Transport Icon - will open a fleet assemble window where you can select cargo ships and resources to transport to a player. Be sure to understand the rules on pushing before sending to other players!
- Trade Icon - will open a trade window where you can select cargo ships and resources to trade with another player at fixed trade ratios. See the trading page for more information.
- Message Icon - Opens a window to allow you to send a message to the player
- Buddies Icon - Will send a request to become a buddy of that player.
- Group Defend Icon - Opens a window to assemble a fleet to Group Defend another player in your alliance or on your buddy list. You can select the ships you want to send, how fast the fleet will move, and how long to keep them in orbit (from 1 hour to 24 hours) before they automatically return home.
- (v) Vacation - Players on vacation, can never be attacked.
- (i) Inactive - Players inactive for the past 7 days or more, but less than 21, see below.
- (I) Inactive - Players inactive for past 21 days.
- (n) New Player - Players too low for you to attack.
- (N) New Player Warning - Players too high for you to attack.
- (*) Activity - Planet with activity in the last 15 minutes.
- (X) Activity - Planet with activity in the last 15 to 60 minutes, where X is the number of minutes.
- (p) Neutrality - Players with neutrality mode, who cannot be attacked.
- (s) Suspended - Players who have been suspended
- (in) Inactive New Player - inactive for more than 7 but less than 21 days, and normally too low for you to attack
- (In) Inactive New Player - inactive for more than 21 days, and normally too low for you to attack
- (iN) Inactive for more than 7 but less than 21 days, and normally too high for you to attack
- (IN) inactive for more than 21 days, and normally too high for you to attack